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    Posted August 23, 2009 by
    Assignment
    Assignment
    This iReport is part of an assignment:
    Stories from Second Life

    More from GiannaB

    Second Life 2.0: Tom Hale Presents the New Second Life Viewer, Website, and Interactive Web Media at

     

    The biggest news coming out of the Second Life Community Convention this year was delivered by Linden Lab Chief Product Officer Tom Hale, aka T. Linden, who announced a dramatic user experience roadmap and gave a tour of several of its features including a new SL viewer and website.
    The new SL viewer, which will debut later this year, was designed with user experience in mind.  The navigation is a updated so that you can easily go "back" and forth between previous locations and easily use SLURLs as locations.  The most used features of the viewer are clustered into a single drawer that opens to a right hand panel and then can be shut when you are not using it, in order to unclutter the display. It promises “no more panel proliferation”.       Also coming by the end of this quarter is a vastly improved Second Life website with a machinima to entice visitors, an interactive keyword searchable map, and an improved XStreet SL shopping experience.  They also updated the registration process and provided new users with a PDF quick start guide.  The user dashboard is also updated as well and will eventually be your social networking homepage.




    Another feature that was previewed was Mesh Support.  Since this is a more complicated feature, we have had our Chief Creative Officer breakdown this feature, and you can read about it here.
    Lastly, over the course of next year interactive web media files displayable in SL will be introduced. These will be in the form of collaboratively documents like being able to work on a Google Doc with other avatars, and in additional Flash-based media applications like YouTube. A "LL Media" API plug-in for media is also expected to allow for developers to create their own media plugins as well.        UPDATE - Tom has details on the "LL Media" API plug-in and how you can get the code up on the official blog.
    More session recaps can be found here.

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