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    Posted June 30, 2008 by
    Assignment
    Assignment
    This iReport is part of an assignment:
    Stories from Second Life

    More from jimsella

    New Avatars for New Residents

     

     

    It had been years since Second Life's starting 12 avatars, 6

    male, 6 female, had undergone any renovation. On June 10th, 2008 that changed.

    Not only were there new avatars available for new accounts, but all the new

    avatars (avs) became available in everyone's library folder of the inventory.

    Now when a person starts in Second Life they have 12 avs from which to choose:

    5 guys, 5 girls, a box character and a dragonlet. There are sixteen complete

    avs available. Open Inventory, close the folder "My Inventory" Open

    the "Library" folder, then the "Clothing" folder. The

    original avs and the new ones are all there. Drag a folder onto your avatar and

    you are off and running. Experienced Second Life residents will recognize the

    orignal avs in the first picture above.

     

     

    Noteable in the group is a pair of business attired avs, a

    few with skin color other than white, some musicians, some game player avs and

    most noteably, Prims. Prim hair, prim shoes and in the case of the box and

    dragonlet, prim everything!

     

     

    Vendors in Second Life, rather than Linden Labs created many

    of the new avs. The folders contain a 'by' phrase with their name and inside a

    notecard explaining who made the av. This reporter contacted av makers to see

    what impact it has had. Wraith Unsung of Fairy's Grove Creations,

    (http://www.fairysgrovecreations.com/Blog) said, "So far, neither my sales

    or my traffic has risen in any significant way.  At first I was getting some pretty mean emails from people who

    claimed I was some kind of insider and was benefiting unfairly, and that they

    were going to support boycotting of my products.  I have only seen 2 people in my store with the New Avatar (Gamer

    Male by Wraith Unsung) on.  I have received

    5 or 6 calling card offers from New Users that needed help.  That is about the extent of the affect this

    has had on my business." Kaejo DaSilva Renegade - Warehouse Shopping

    District (http://renegadeclothing.blogspot.com/) reported, "I thought it

    would be such a great boon to my business that I'd be rollin, but it turned out

    the publicity didn't do squat. In fact, my sales have never been lower, but I

    think that's coincidence." Renegade Clothing provided 4 avatars and helped

    with another. Sachi Vixen of Adam n Eve, (http://www.adam-n-eve.co.uk/) provided

    four avs and collaborated on one also: "It is not possible to determine

    the exact effect of our inclusion in the library, however there have been a few

    people mention that they saw our stuff there, and there seems to be an

    increased interest in our business from news reporters. As for financial

    benefits of our inclusion, there has been no appreciable change in traffic or

    income." Flea Bussy of Grendel's Children

    (http://www.psyra.ca/avaria.html), Boxbot, Dragonlet, "Business really

    hasn't changed except it has given folks a suggestion that we exist in

    SL."

     

     

    How did these vendors come to be included? What was the

    qualification? Each respondent reported they were contacted by Linden Labs. The

    qualification was that the av be complete with skin, apparel and prims.

    Contributors were paid a small, undisclosed amount and the notecards were an

    option offered by Linden Labs.

     

     

    The vendors interviewed seem to be prolific in their content

    contribution to the Second Life community. Grendel's Children is widely know as

    THE place to go for non-human avs. Flea of Grendel's added, "We're more

    than a store! The landscapes below are well worth visiting!" Wraith Unsung

    said, "The bulk of the value to me was to help increase New User retention

    rates, something that HAS to happen!" So many people create accounts with

    Second Life and don't continue. Part of it could be the dated appearance of the

    avs that were available. The lion's share of the reason for the bad retention

    has to be the steep learning curve. One thing is sure, the new avs are

    certainly more indicative of what is possible in Second Life. Kudos go to

    Linden Labs for this initiative and to the creators that contributed. Check out

    the work they did. You will be impressed.

     

     

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